Level Limit
New players cannot take part in PvP, and are unable to be attacked by
other players. PvP will be available when your character reaches level 45.
PvP Settings
Click the PvP Settings button beside your character avatar to adjust the settings.
- Alliance:Check to avoid attacking Alliance colleagues.
- Clan:Check to avoid attacking Clan members.
- White Name:Check to avoid attacking white-named players.
- Red/Orange Name:Check to avoid attacking red-named and orange-named
players. You can also directly attack a player by holding CTRL key.
Colors of Name
The colors of a player's name show the player's PvP status.
- White:Players without PvP history. Killing white-named players will increase your Infamy level.
- Red:After killing a white-name, your name will become red. Killing a red name will not increase your Infamy level.
- Orange:After launching an attack to a white-name (the white-name is not killed), your name will become orange.
White-names will not increase their Infamy level by killing orange-names, while
red-names will increase their Infamy level by killing orange-names.
Tip 1: The lower your victim's level is, the more Infamy you will receive.
Tip 2: Ordering your pet to attack another player will not rid you of the penalty of colored-names.
PvP Penalties
- 1. A red-name will drop in-Bag and equiped items each time she/he dies.
- 2. A red-name will lose 5% EXP each time she/he dies until the EXP reaches 0.
- 3. A red-name will move slowly when her/his Infamy is over 5.
- 4. A red-name will lose Mana easily in PvP when her/his Infamy is above 5.
- 5. A red-name will be attacked by the guard of every town or city.
Other Details
- 1. A player will drop items when she/he is killed in PvP. A player will not drop anything when she/he is killed by monsters.
- 2. Generally a player will not lose EXP or Spirit when she/he is killed in PvP.
- 3. An LV1-9 character will not lose EXP when she/he is killed by monsters.
- 4. After being killed by monsters, the character will lose 5% EXP and 5% Spirit if it is revived at its death site. If the character is revived by other player's skill, the loss of EXP will be determined by the capability of the utilized reviving skill.
- 5. Scapemonkeys free your character of all the penalties when your character dies.
- 6. NPC functions are always available. Even the worst PvP status will not stop the NPCs from offering you services.
- 7. Items dropped in PvP will not be protected. Anyone can pick them up.
- 8. Scapemonkeys can be stacked for up to 99 per slot.
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